La #GAconf 2021, c’est les 5 et 6 avril, c’est gratuit et en ligne !
Les Games Accessibility Conferences (#GAconf) ont lieu cette année encore en ligne les 5 et 6 avril 2021.
Programme de la #GAconf 2021 (en anglais)
April 5, 2021
- Opening words : 10:00 – 10:10
- News update : 10:10 – 10:40
- ScourgeBringer: an indie accessibility post-mortem : 10:50 – 11:20
- BREAK : 11:20 – 11:50
- The Usability of Accessibility : 11:50 – 12:20
- Developers and Disabilities : 12:30 – 13:15
- BREAK : 13:15 – 14:15
- MAVIS and The Tomorrow People : 14:15 – 14:30
- Mental Maps and the Mind’s Eye – Gaming with Aphantasia : 14:40 – 14:55
- Gaming for Good – Exploring the barriers faced by disabled people : 15:05 – 15:20
- Big Brain Plays: Gaming with Cognitive Differences : 15:30 – 15:45
- BREAK : 15:45 – 16:15
- Driving Accessibility Advancements in Watch Dogs: Legion : 16:15 – 16:45
- Accessible Game Design – Infinite Play & Infinite Time : 16:55 – 17:25
- Closing words : 17:25 – 17:30
April 6, 2021
- Opening words : 10:00 – 10:10
- Bridging the Gap Between Academia and Industry: Recent Trends in Academic Research on Game Accessibility : 10:10 – 10:40
- Accessibility and agile game development as a micro-sized indie : 10:50 – 11:20
- BREAK : 11:30 – 11:50
- Growing a tree out of a wall – the CapGame odyssey : 11:50 – 12:20
- Deafness/HoH: The State of Accessibility, Culture and Community : 12:30 – 13:15
- BREAK : 13:15 – 14:15
- DysTrophy gaming : 14:15 – 14:30
- Connecting with Players with Disabilities : 14:40 – 14:55
- Where do I go? The joys and frustrations of navigating as a blind gamer : 15:05 – 15:20
- Putting the Assist Mode in Control : 15:30 – 15:45
- BREAK : 15:45 – 16:15
- Updates from Xbox: The Xbox Accessibility Guidelines and Microsoft Game Accessibility Testing Service : 16:15 – 16:45
- Game Accessibility For Eye Gaze Users : 16:55 – 17:25
- Closing words : 17:25 – 17:30
Pour en savoir plus
- Découvrir les intervenants de la #GAconf.
- Suivre la #GAconf en ligne.